Course Title: Write narrative scripts for interactive games
Part A: Course Overview
Program: C6160 Advanced Diploma of Professional Screenwriting
Course Title: Write narrative scripts for interactive games
Portfolio: Vocational Education
Nominal Hours: 60
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.Terms
Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
COMM7399C |
City Campus |
TAFE |
515T Creative Industries |
Face-to-Face or Internet |
Term2 2022, Term2 2023 |
Course Contact: Alan Woodruff
Course Contact Phone: +61399254307
Course Contact Email: alan.woodruff@rmit.edu.au
Course Description
In this course you learn and practise the skills of writing for interactive and digital games. You will write plot synopses and background stories, and develop, write and test scripts and related content consistent with the game design brief and the client requirements.
This course addresses the following units of competency, clustered for delivery and assessment:
- ICTGAM424 Develop story and content in digital games
- ICTGAM426 Write narrative scripts for interactive games
Pre-requisite Courses and Assumed Knowledge and Capabilities
Enrolment in this elective course at RMIT requires you to have completed all first year courses.
National Competency Codes and Titles
National Element Code & Title: |
ICTGAM426 Write narrative scripts for interactive games |
Elements: |
1. Identify and develop story and script components 2. Write a draft script 3. Review script according to feedback 4. Write final script |
Learning Outcomes
By taking this course, you'll acquire the skills required to respond to a game design brief and develop storylines and scripts for interactive games.
Overview of Assessment
Assessment is ongoing throughout the course. Your knowledge and understanding of course content is assessed through participation in class exercises, pitching sessions, and through the application of learned skills and insights to your game development and writing tasks.