Course Title: Explore and apply the creative design process to 3D forms

Part B: Course Detail

Teaching Period: Term1 2023

Course Code: GRAP6356C

Course Title: Explore and apply the creative design process to 3D forms

Important Information:

Please note that this course may have compulsory in-person attendance requirements for some teaching activities. 

To participate in any RMIT course in-person activities or assessment, you will need to comply with RMIT vaccination requirements which are applicable during the duration of the course. This RMIT requirement includes being vaccinated against COVID-19 or holding a valid medical exemption. 

Please read this RMIT Enrolment Procedure as it has important information regarding COVID vaccination and your study at RMIT:

Please read the Student website for additional requirements of in-person attendance: 

Please check your Canvas course shell closer to when the course starts to see if this course requires mandatory in-person attendance. The delivery method of the course might have to change quickly in response to changes in the local state/national directive regarding in-person course attendance. 

School: 515T Creative Industries

Campus: City Campus

Program: C4402 - Certificate IV in Interior Decoration

Course Contact: Jenny Crowley

Course Contact Phone: +61 3 9925 4819

Course Contact Email:

Name and Contact Details of All Other Relevant Staff

Sue Robinson 

Samantha Nguyen 

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites


Course Description

This unit describes the skills and knowledge required to explore and creatively apply the design process to the development of three-dimensional (3D) forms.

 It applies to individuals who work under supervision and apply an understanding of the design process using discretion and judgement.

 No licensing, legislative or certification requirements apply to this unit at the time of publication.

National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

BSBDES303 Explore and apply the creative design process to 3D forms


1 Source information on 3D design

Performance Criteria:

1.1 Identify and access relevant sources of information on 3D design 

1.2 Evaluate and collate information to build knowledge of 3D design


2 Explore the creative design process for 3D forms

Performance Criteria:

2.1 Use creative thinking techniques to generate a range of ideas and options 

2.2 Use experimentation to explore and challenge a range of different ideas 

2.3 Challenge assumptions, reflect on ideas and refine approaches 

2.4 Consciously change perspective, and evaluate ideas and situations in new ways 


3 Communicate concepts or ideas through application of design processes to 3D forms

Performance Criteria:

3.1 Investigate and reflect on how a particular concept or idea might be communicated in 3D form 

3.2 Select materials, tools and equipment relevant to the realisation of the concept or idea  

3.3 Apply a creative design process to produce a range of 3D concept realisations

3.4 Reflect on own application of design process and success in communicating the concept or idea 

3.5 Seek and obtain feedback from others about the 3D form and its success in communicating the concept or idea 

3.6 Present and store concept realisations or samples in a format which takes account of the need for professional presentation and the work’s potential value for future jobs

Learning Outcomes

Refer to elements of this unit for learning outcomes

Details of Learning Activities

Learning activities will take place this semester with a blended classroom model using industry standard tools and resources. Some classes maybe scheduled to be on campus, and some may be in a remote (virtual) learning mode online.

Refer to your Course schedule and Canvas shells for specific information on how each of your courses is delivered this semester.

You will also be required to undertake independent study.

Reference mode of delivery for this course is a blended approach / studio-based delivery.


On campus class activities will include:

• Tutorials and project-based work

• Group discussion

• Teacher directed activities/projects

• Class presentations 

• Independent project-based work

• Site visits (observations)

• Studio Practice


Virtual In-class activities will include:

• Tutorials and project-based work

• Group discussion

• Teacher directed activities/projects

• Class presentations 

• Online research

• Independent project-based work

• Site visits (observations)

• Studio Practice


Out-of-class activities will include:

• Online investigation

• Independent project-based work

• Gallery/Exhibition visits

Teaching Schedule


1 (1) 

Overview of course.

Elements + Principles of 3D Design activity

Inspiration in the design process

Discuss resources.

Elements + Principles of 3D Design activity, individual and pairs.
1 (2)

Workshop activity - Paper in bays

Exercise 1 - Elements + Principles of 3D.

Discuss Assessment Task 1 (AT1).

Workshop activity - working with materials and documenting.

 Compulsory WIP 1 

2 (1) 

Creating form from 2D sketches.

Abstract drawing to 3D forms.

Exercise 2 - Mind Maps.

Moving from 2D to 3D.

5 Forms 3D drawing.

Discuss requirements for next session Exercise 3  - Slotted Model.

2 (2) 

Exercise 3 - Slotted Model.

Make slotted model.

Draw your slotted model.

Finalise slotted model and drawings.

Photograph slotted model.

Part A questions.

Exercise 3 -  Upload image of final slotted model to discussion board on canvas.

Compulsory WIP 2

3 (1) 

Making quick models.

Discuss why we use them.

Exercise 4 - Dog models.

3 (2) 

Make your first dog model.

Gather feedback and reflect.

Create another 2 dog models.

4 (1) 

Exercise 5 - Concepts

Create 3 concepts from your dog model/s.

Begin researching the themes.

Refine your model/s.


Discuss Assessment Task 3 (AT3).

Human scale for models.

Continue working on concepts.

5 (1) 

Presentation  boards intro

Assessment Task 2 (AT2) introduction and discussion.

Continue working on concepts.


Presenting your 3 concepts.

Receive and provide feedback on the 3 concepts.

Review and check you have all parts of your process folio included for AT1.

AT1 submitted to canvas.

AT1 due
6 (1) 


Exercise 6 - Multi View Drawings.

Create a series of multi view drawings.

Obtain feedback and write a reflection including pros and cons.

Submit AT3 to canvas at the end of this session.



Exercise 7 - Refine your Final Concept.

Create scaled model.

Tools and equipment for model making.

Continue working on AT2.

AT3 due
7 (1) 

Exercise 8 - Presentation

Finalise AT2 Final Concept Presentation

7 (2) 


AT2 Presentations to Peers



AT2 due



Learning Resources

Prescribed Texts


3D design basics Edition First edition. Creator Fullmer, Donna Lynne, author. Publication date 2020 Publisher New York : Bloomsbury Publishing

978-1-5013-7172-1 (online) 978-1-6090-1

Other Resources

The Library provides guides on academic referencing and subject specialist help via your Liaison Librarian

Study and Learning support

Would you like to get better at studying, writing, or researching for your assignments?

The Library has everything you need to develop your academic skills, improve your marks and save time.  


Title 3D design basics Edition First edition. Creator Fullmer, Donna Lynne, author.  Publication date 2020 Publisher New York : Bloomsbury Publishing   Identifier ISBN : 1-5013-7172-X ISBN : 1-60901-098-1

Overview of Assessment

The assessment is project based.

Assessment Tasks

Compulsory WIP (Work in Progress)

Throughout this course there are associated learning activities or exercises that are compulsory.

They will be identified as a Compulsory WIP.

These exercises/activities must be completed in a timely manner as indicated in the weekly schedule to allow you to build knowledge and progress to the formal assessment.


Even if you complete and pass the formal assessment, if you haven’t completed the WIP you are unable to pass this course overall.




AT1 3D models - Due  Week 14 (Week 5 session 2) 

AT3 Knowledge Report - Due Week 15  (Week 6 session 2) 

AT2 Process folio & presentation - Due Week 16 (Week 7 session 2) 


Note: full briefs, assessment details and rubrics for each task are available in Canvas

All assessment information for this course can be found on the course’s Canvas shell, in conjunction with assessment information communicated in class by the teacher.

Assessment Matrix

An assessment matrix demonstrating alignment of assessment tasks with the relevant Unit of Competency is available from the course contact person (stated above)

Other Information


The major learning experience involves studio-based exercises, demonstration and production.

It is strongly advised that you attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to be successful in this course.


Use Canvas to access your course content and announcements, submit assignments, and receive your grades and feedback;

Student feedback at RMIT:

You will receive verbal and written feedback by teacher on your work. This feedback also includes suggestions on how you can proceed to the next stage of developing your projects.

The following link is an outline and ways that you will receive your feedback at RMIT;

Student Progress Monitoring

Academic progress is an important enabling and proactive strategy to assist you to achieve your learning potential.

Please see following access to the Student progress policy webpage;

Submitting Assessments onto Canvas

Here is a guide to submitting assessments on Canvas;


Academic Integrity and Plagiarism

RMIT University has a strict policy on plagiarism and academic integrity.

Please see following access for more information on Academic Integrity at RMIT;

Credit Transfer and Recognition of Prior Learning


Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification). Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.   


Please speak to your teacher if you wish to discuss applying for Credit Transfer or RPL for the unit(s) of competency addressed in this course:    


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The recommended reference for this course is the Chicago style



Author's Last name, First name. Year. Title of Book: Subtitle of Book. Place of Publication: Publisher's Name.  


Webb, Jela. 2008. Strategic Information Management: A Practitioner's Guide. Oxford: Chandos.



You are advised to look on Canvas for ongoing updated information. 

Course Overview: Access Course Overview