Course Title: Explore and apply the creative design process to 3D forms
Part B: Course Detail
Teaching Period: Term1 2020
Course Code: GRAP6356C
Course Title: Explore and apply the creative design process to 3D forms
School: 375T Vocational Design and Social Context
Campus: City Campus
Program: C5381 - Diploma of Visual Merchandising
Course Contact: Sam Falanga
Course Contact Phone: +61 3 99254670
Course Contact Email: samuel.falanga@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
John Owe Young
Phone: +61 9925 4685
Email: john.owe-young@rmit.edu.au
Nominal Hours: 50
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
None required.
Course Description
In this unit you will develop the skills and knowledge required to explore and creatively apply the design process to the development of three-dimensional (3D) forms. You will interpret specifications, design and construct three dimensional (3D) props for display, exhibition and event contexts. You will also research, practise and apply skills and techniques to produce a range of creative studio finishes/props applicable to these contexts.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
BSBDES303 Explore and apply the creative design process to 3D forms |
Element: |
1 Source information on 3D design |
Performance Criteria: |
.1 Identify and access relevant sources of information on 3D design 1.2 Evaluate and collate information to build knowledge of 3D design |
Element: |
2 Explore the creative design process for 3D forms |
Performance Criteria: |
2.1 Use creative thinking techniques to generate a range of ideas and options 2.2 Use experimentation to explore and challenge a range of different ideas 2.3 Challenge assumptions, reflect on ideas and refine approaches 2.4 Consciously change perspective, and evaluate ideas and situations in new ways |
Element: |
3 Communicate concepts or ideas through application of design processes to 3D forms |
Performance Criteria: |
3.1 Investigate and reflect on how a particular concept or idea might be communicated in 3D form 3.2 Select materials, tools and equipment relevant to the realisation of the concept or idea 3.3 Apply a creative design process to produce a range of 3D concept realisations 3.4 Reflect on own application of design process and success in communicating the concept or idea 3.5 Seek and obtain feedback from others about the 3D form and its success in communicating the concept or idea 3.6 Present and store concept realisations or samples in a format which takes account of the need for professional presentation and the work’s potential value for future jobs |
Learning Outcomes
On successful completion of this course, you will have developed and applied the skills and knowledge required to demonstrate your competency in the above elements.
Details of Learning Activities
You will research, design and create artefacts/props based upon Japanese Steam Punk aesthetic. There will be lectures and class/individual discussions. You do this by completing the following 6 Tasks Details of the 6 TASKS TASK 1: Research (Parts a, b, c) - You will research themes relating to the Design Processes. TASK 1: Part a: You are required to investigate and report on 2 different examples of (3D) DESIGN PROCESSES used to inform Design, concept development and manufacture. (Choose a Design Process you want to use for your assessment project).
TASK 1: Part b: Research different Creative Thinking Techniques you will use to generate a range of options & ideas. Students are to describe Elements and Principles of design as applied to 3D forms. (You will demonstrate and describe the use of your chosen Creative Thinking Technique/s and how you have employed them to produce your final designs.) TASK 1: Part c: Research and report on an Art, Design movement/School or aesthetic that you will inform inspire your design approach to the brief. TASK 2: Presentation to class of TASK 1 findings (10 minutes maximum) You are required to give a short presentation to the class on the results of TASK 1: your examples of (3D) DESIGN PROCESSES* used to inform Design, concept development and manufacture. (PowerPoint with images & charts) TASK 3: Design your artefacts/props inspired by given theme. Include elements of the influence of your chosen Art, Design movement/School or aesthetic on your designs.
TASK 4: Make your designed artefacts/props inspired by given theme. Progress check ongoing
TASK 5: Review your work. Discuss your choices in the design process, the challenges in designing 3D forms, and the relationships between form and space. Determine and discuss future improvements/suggestions. Task 6: Take work from previous Tasks 1, 2, 3, 4, 5, collate them into a report and submit to Canvas in week 15 |
Teaching Schedule
Note: While all course content in this schedule will be covered, the weekly order may change depending on class needs and availability of speakers and resources.
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Learning Resources
Prescribed Texts
References
Other Resources
RMIT will provide classrooms, Studio Workshop, smocks, PPE (Personal Protective Equipment) tools, materials and equipment, access to the internet, data projectors. The University Library has extensive resources and provides subject specialist expertise, research advice, help with referencing and support through: The Learning Lab The Study Support Hub English for uni workshops
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Overview of Assessment
Assessment is on-going throughout the course. Assessment will incorporate a range of methods. This may include practical, hands on making, demonstration of skills and knowledge, successful completion of design and fabrication/construction tasks. This may also include oral questioning on methods and procedures.
The RMIT assessment charter summarises your responsibilities as a student as well as those of your teachers.
Assessment Tasks
There will be continuous assessment with ongoing feedback.
ASSESSMENT TASK Students will research, design and create artefacts/props based upon Japanese Steam Punk aesthetic This assessment for 3D DESIGN PROCESS – (STUDIO 2) requires students to successfully complete and document all 6 Tasks. TASK 1: Research (Parts a, b, c) Progress check week 2/3 TASK 2: Presentation to class of TASK 1 findings (10 minutes maximum) Due week 3 TASK 3: Design artefacts/props inspired by given theme. Progress check week 4/5 TASK 4: Make your designed artefacts/props inspired by given theme. Progress check ongoing TASK 5: Review your work. Due week 15 Task 6: Produce report and submit to Canvas in week 15 Due week 15
Marking criteria Rubrics can be found in Canvas
Inform students that they will be assessed for competency using the following text:
Students enrolled in Vocational Education and Training qualifications are assessed for Competency. To be assessed as Competent means you have consistently demonstrated the required knowledge and skills at a standard expected in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task. Assessment Task 1:Part a, b, c) Research Design Processes, Thinking Techniques, Art or Design Movements: Due date:24 February.
Assessment Task 2:Deliver Presentation of findings from Task 1; Due date:24 February
Assessment Task 3: Finalise designs: Due date:5 March
Assessment Task 4: Finalise manufacture of 3D realisations of designs: Due 25 May
Assessment Task 5: Review 3D work and work processes Due: 25 May
Assessment Task 6: Submit all work Due: 25 May
Results that apply to courses that are delivered and assessed in accordance with competency-based assessment are: CA: Competency Achieved
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Assessment Matrix
2020 3D Design Matrix available in Canvas in "Modules"
Other Information
Light in The Box Masquerade Ball mask, 3 December 2019
Apple - Designed by Apple in California https://www.youtube.com/watch?v=CEW4D_CERkE&t=15s
Apple Steve Jobs on Design https://www.youtube.com/watch?v=sPfJQmpg5zk&t=16s
You are advised to look on Canvas for ongoing updated information.
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Course Overview: Access Course Overview